hover-ui

Plane

A paper plane that glides after the pointer and banks into its turns. It circles controls; a click throws it.

npx shadcn@latest add https://hoverui.fun/r/plane.json

Adds components/cursors/plane.tsx. The CLI also installs the useCursor hook it runs on, once, into your hooks folder. The files are yours from there.

Move through the preview, then hover the controls and press.

Kind
Toys
Dependencies
None
License
MIT

How it behaves

A paper plane gliding after the pointer and banking into its turns, a dashed trail behind; it circles anything clickable, and a click throws it.

Usage

Any element
import { PlaneCursor } from "@/components/cursors/plane";

export function Section() {
  return (
    <section>
      <PlaneCursor />
      {/* this section now wears Plane */}
    </section>
  );
}

Put it inside <body> in your root layout to wear it on every page. Nested cursors take over inside their own element.

Props

className
Colors the cursor through currentColor, e.g. text-pink-500. To read on any background, pass text-white mix-blend-difference, as this site does.
Hover targets
a, button, input, select, textarea, label, [role=button], [data-cursor-label]

Source

plane.tsx
"use client";

import { useRef } from "react";
import { cursorRoot, useCursor } from "@/hooks/use-cursor";

const TRAIL = 18;

/** A paper plane, nose to the upper right; exported so a page can draw it at rest. */
export function PlaneArt({ className = "" }: { className?: string }) {
  return (
    <svg viewBox="0 0 24 24" className={className} fill="currentColor" fillOpacity="0.15" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round" aria-hidden>
      <path d="M22 2 11 13M22 2l-7 20-4-9-9-4Z" />
    </svg>
  );
}

/** A paper plane gliding after the pointer and banking into its turns, a dashed trail behind; it circles anything clickable, and a click throws it. */
export function PlaneCursor({ className = "" }: { className?: string }) {
  const s = useRef({ x: 0, y: 0, vx: 0, vy: 0, heading: 0, t: 0, boost: 0, trail: [] as number[][], wasDown: false });
  const ref = useCursor((p, el) => {
    const st = s.current;
    st.t += p.dt;
    if (!p.dt) [st.x, st.y, st.vx, st.vy, st.trail] = [p.x - 30, p.y + 20, 0, 0, []];
    if (p.down && !st.wasDown) st.boost = 0.35;
    st.wasDown = p.down;
    st.boost = Math.max(st.boost - p.dt, 0);
    // Over a control it circles; otherwise it glides in and hangs just short of the pointer.
    const circle = p.hover && !p.reduced;
    const [tx, ty] = circle ? [p.x + Math.cos(st.t * 3) * 34, p.y + Math.sin(st.t * 3) * 34] : [p.x, p.y];
    const [dx, dy] = [tx - st.x, ty - st.y];
    const d = Math.hypot(dx, dy) || 1;
    let [wx, wy] = [0, 0];
    if (st.boost) [wx, wy] = [Math.cos(st.heading) * 800, Math.sin(st.heading) * 800];
    else if (circle || d > 20) {
      const speed = Math.min((circle ? d : d - 20) * 7, 700);
      [wx, wy] = [(dx / d) * speed, (dy / d) * speed];
    }
    st.vx += (wx - st.vx) * p.ease(st.boost ? 12 : 6);
    st.vy += (wy - st.vy) * p.ease(st.boost ? 12 : 6);
    st.x += st.vx * p.dt;
    st.y += st.vy * p.dt;
    if (p.reduced) [st.x, st.y] = [p.x, p.y];
    if (Math.hypot(st.vx, st.vy) > 20) {
      const to = Math.atan2(st.vy, st.vx);
      st.heading += Math.atan2(Math.sin(to - st.heading), Math.cos(to - st.heading)) * p.ease(10);
    }
    st.trail.unshift([st.x, st.y]);
    st.trail.length = Math.min(st.trail.length, p.reduced ? 1 : TRAIL);
    const [trail, plane, dot] = el.children as HTMLCollectionOf<HTMLElement>;
    trail.firstElementChild!.setAttribute("points", st.trail.join(" "));
    // The art's nose points 45° up from level.
    plane.style.transform = `translate(${st.x}px, ${st.y}px) rotate(${st.heading + Math.PI / 4}rad)`;
    dot.style.transform = `translate(${p.x}px, ${p.y}px)`;
  });

  return (
    <div ref={ref} aria-hidden className={`${cursorRoot} ${className}`}>
      <svg className="absolute top-0 left-0 size-px overflow-visible">
        <polyline fill="none" stroke="currentColor" strokeWidth="1" strokeDasharray="3 5" opacity="0.45" />
      </svg>
      <PlaneArt className="absolute size-6 -translate-1/2" />
      <div className="absolute size-1.5 -translate-1/2 rounded-full bg-current" />
    </div>
  );
}

It runs on the useCursor hook, which has its own source and API.

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