All cursors
90 cursor components for React. Every preview wears its own cursor: hover one to try it, open it for the install command and source.Open any cursor for its install command and source; with a mouse, each preview wears its own cursor.
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- RingExact dot, lagging ring. Swells on links, squeezes on click.
- TrailA tapering chain of dots, each chasing the one ahead. The head swells over anything clickable.
- MagnetA dot with a pull: over anything clickable, the control leans toward the pointer and the dot settles between them.
- RimlightA light that catches the edges of the controls near the pointer, brighter the closer they are. The hovered one lights all round; a click sends a ring of light out.
Lenses8
- BlendInverts whatever is beneath it. Grows over anything clickable.
- GlassA lens of frosted glass that blurs whatever it passes over. Widens over anything clickable.
- FocusBlurs its area except a sharp circle at the pointer, like a shallow depth of field. Opens up over controls.
- GogglesNight-vision goggles that turn whatever they pass over green. They gain up over controls; a click flashes them.
- MagnifierA magnifying glass that really enlarges the page under it. Closer over controls, closer still while you hold.
- DropletA water drop that refracts the page under it. Swells over controls; a click sends ripples through the page, bending its words.
- LiquidA drop of liquid glass that bends the page at its rim. Over controls it flows out to wrap them in a glass pill; press to squeeze it.
- GlitchThe page round the pointer splits into red, green and blue and tears sideways in fits, with no frame. It takes over controls and glitches harder; a click throws a burst.
Labels6
- LabelMorphs into a pill reading the hovered element's
data-cursor-label. - TooltipA tooltip that rises over anything clickable, reading its label or text. No markup needed.
- PeekShows where a link goes before you click it: the path for links on your site, the host for others.
- ElementHo, for hover. Spells a control's name in periodic-table tiles; hold to excite the atom, let go for its flame color.
- CipherA terminal block cursor that spills code as it moves. Over a control its name decodes out of scrambled glyphs, letter by letter; a click scrambles it again.
- ThreadYour own words on a thread: a ring turning round the pointer that unspools along your path as you move and wraps a control in its name. A click scatters the letters.
Marks6
- RegisterA printer's registration mark. Exact crosshair; the ring opens and fills over anything clickable.
- FrameViewfinder corners around the pointer that snap to frame whatever clickable thing you hover.
- StampA rubber stamp that lifts over controls and leaves a fading inked seal on every click.
- CaretA text caret sized to the line beneath it that blinks when you stop. A block caret over controls.
- HalftoneA halftone dot screen round the pointer. Over controls it turns to the next ink's angle; hold to spread the ink, click to pulse.
- PenA fountain pen that writes your path in ink, thick and thin as the nib turns, fading as it dries. It underlines controls with a flourish; a click leaves a blot.
Colorful10
- OffsetCyan, magenta and yellow rings that slip out of register as you move. Over a control they grow and misregister.
- RibbonA rainbow ribbon drawn by your path. It fattens and cycles faster over anything clickable.
- ConfettiSheds confetti as you move, pops a little over each control, and throws a handful on click.
- GlowA wide, soft glow drifting after the pointer through shifting color. Gathers tight over anything clickable.
- NeonA humming neon tube that stutters now and then. Swells and switches color over anything clickable.
- SparkleStars twinkle out along your path, keep coming over controls, and burst in a ring on click.
- SplatA loaded brush: every click leaves a fading splat of paint, each a new color.
- FireworksHold to pack a shell, let go to launch it: a peony, a ring, a willow or a crackle in turn. Entering a control pops a ring of sparks.
- LanternA paper sky lantern held above the pointer. Click to let it go and it rises, sways and drifts off while the next one lights; hold to send them up one after another.
- FluidDye in a real fluid simulation, stirred by the pointer: the swirls keep curling after you stop, a click splashes a ring of color, and controls send up plumes of it.
Space8
- CometA bright head whose tail stretches out as you speed up. It swells inside a faint coma over controls.
- OrbitA moon circling the pointer. Its orbit widens over anything clickable.
- RocketThe nose is the pointer. It turns to face where you go; the engine roars over controls and cuts on press.
- AstronautDrifts behind the pointer on a slack tether, bobbing in zero gravity. Reels itself in over controls.
- UFOA saucer hovering above the pointer. Over anything clickable, it lowers a tractor beam onto it.
- ConstellationDraws a constellation as you move, star by star, fading out behind you. A click sets a bright one.
- Black holeBends the page round it like a lens and swallows dust from your path. Swells over controls; hold, and time slows.
- GalaxyA spiral galaxy turning round the pointer, its arms trailing as you move. Over controls the stars trace the outline; press for a supernova.
Halloween6
- GhostHaunts the pointer: floats a little behind, bobs and leans. Swoops in and swells over anything clickable.
- SpiderDrops on a thread from the top of its area and sways as you move. Swells and scuttles over controls.
- FlashlightDarkens its area except for a pool of light at the pointer, wider over anything clickable.
- BatFlits about beside the pointer. Over anything clickable, it folds its wings and hangs upside down.
- PumpkinA jack-o'-lantern at the pointer's side. It creeps closer and its face lights up over anything clickable.
- CandleThe pointer is a flame: it leans away from your motion, flares over controls and gutters on press.
Mechanical5
- GearA gear that rolls as you travel. Over anything clickable, a second gear meshes in.
- ReadoutA drafting crosshair with live coordinates. Over a control, it reads the tag and size.
- CompassThe needle swings to your heading, overshoots, and settles north. It spins over anything clickable.
- ClockKeeps your visitor's real time. The hands race forward over controls and wind back on press.
- RadarA scope sweeping round the pointer. Over a control, it sweeps faster and pings a contact on it.
Weird6
- GooglyA pair of googly eyes trailing the pointer, pupils sloshing. They go wide over anything clickable.
- JellyA soft blob that stretches along your motion and wobbles back. Swells over controls, squashes on press.
- DoodleA hand-drawn loop whose line boils. Over anything clickable, it scribbles a circle around it.
- FlyBuzzes around the pointer, lands on anything clickable, and gets shooed off by a click.
- MercuryA bead of liquid metal that sloshes after you and sheds droplets when you move fast. A click bursts it; the drops roll home.
- SmokeAn ember with smoke curling up from it, swirling round controls. A click blows a smoke ring that rises as it widens.
Retro6
- ClassicThe 1-bit desktop arrow, pixel for pixel: a pointing hand over controls, the hourglass while you press.
- ChompAn arcade chomper that faces your way and eats as it goes. Gobbles controls; snaps shut on press.
- MatrixGreen code rains off your path, pours over anything clickable, and bursts on click.
- SnakeThe phone-game snake, chasing the pointer square by square. It grows over controls and speeds up on press.
- PixelA pixel cursor on an 8px grid with a stepped, fading trail. Over controls it draws a blinking selection.
- CoinAn arcade coin on the pointer. Every click pops a spinning coin with a "+1" and keeps score; over a control a "?" block hangs above it and the click bumps it.
Weather5
- CloudA little cloud over the pointer. It drizzles over controls and pours while you press.
- ZapAn electric spark that crackles over controls. A click calls down lightning from the top of its area.
- SnowSnowflakes drift off your path. A flurry gathers over controls; a click blows out a gust.
- SunA sun whose rays turn slowly. They stretch and spin over anything clickable; a press brings an eclipse.
- TornadoA twister whose funnel sways and leans behind your motion. It towers over controls and whips round on press.
Toys6
- BalloonA balloon on a string, tugging up and swaying as you move. Puffs up over controls; a click pops it.
- Yo-yoSwings on its string below the pointer. Press to throw it down to sleep; let go to reel it back.
- DiceA die that tumbles as you move, lands on six over anything clickable, and rolls while you press.
- PlaneA paper plane that glides after the pointer and banks into its turns. It circles controls; a click throws it.
- TopA spinning top that wobbles and teeters when you stop, but never falls. Controls sink into dream levels; a click kicks it.
- LaserThe pointer is a laser dot and a cat chases it: it creeps, wiggles and pounces, bats at controls and naps when you stop.
Ocean5
- BubblesBubbles rise off your path and pop. They stream out over controls; a click pops them all.
- FishA goldfish that follows and waits just short of the pointer. It nibbles controls and darts off on click.
- JellyfishDrifts after the pointer in pulses, tentacles trailing. Glows over controls, clenches on press.
- RippleA faint wake as you move, rings spreading from every click, and a ring breathing over controls.
- GalleyA Greek galley with a wake. Monsters surface round it, the Gorgon turns it to stone, sirens sing from controls.
Fantasy3
- RuneA gold ring whose runes kindle over controls and stir when you idle. Hold to put it on: you vanish and the page greys.
- WandSpell sparks trail the tip, which lights over controls. Click for a burst; draw a circle to cast a shield.
- DragonA little dragon flying at the pointer's shoulder. Over a control it breathes embers and the control glows hot; a click and it breathes fire, leaving a scorch mark.
Sci-fi2
- SaberAn energy blade that ignites as you arrive and streaks as you swing. It guards over controls, clashes on click, and powers down when still.
- PlasmaLive current at the pointer: a white-hot spark in writhing plasma with a jagged tail. Current crawls round controls; hold to charge, let go to discharge.
Nature4
- FirefliesA blinking swarm round the pointer. Over a control they settle along its edge and fall into step, flashing together.
- LeavesAutumn leaves tumble off your path and pile up on top of controls. A click is a gust that blows them all away.
- GeckoA gecko that stalks the pointer like a bug, its feet planting and stepping as it runs. It flicks its tongue at controls; a click and it lunges.
- SandSand pours from the pointer and piles into dunes along the bottom and on top of every control, in bands of color like sand art. Hold to pour a stream.