Astronaut
Drifts behind the pointer on a slack tether, bobbing in zero gravity. Reels itself in over controls.
npx shadcn@latest add https://hoverui.fun/ r/ astronaut.jsonAdds components/cursors/astronaut.tsx. The CLI also installs the useCursor hook it runs on, once, into your hooks folder. The files are yours from there.
Move through the preview, then hover the controls and press.Open this on a computer to move it around: it follows a mouse, not a finger.
- Kind
- Space
- Hook
- useCursor
- Dependencies
- None
- License
- MIT
How it behaves
An astronaut drifting behind the pointer on a slack tether, bobbing in zero gravity; over anything clickable it reels itself in for a closer look.
Usage
import { AstronautCursor } from "@/components/cursors/astronaut";
export function Section() {
return (
<section>
<AstronautCursor />
{/* this section now wears Astronaut */}
</section>
);
}Put it inside <body> in your root layout to wear it on every page. Nested cursors take over inside their own element.
Props
- className
- Extra classes for the cursor's root. It draws in its own colors, set in the file; any outline or pointer dot it has follows currentColor, e.g. text-pink-500. Leave mix-blend-difference off: it would turn those colors to negatives.
- Hover targets
- a, button, input, select, textarea, label, [role=button], [data-cursor-label]
Source
"use client";
import { useRef } from "react";
import { cursorRoot, useCursor } from "@/hooks/use-cursor";
/** The astronaut, drawn upright; exported so a page can draw it at rest. */
export function AstronautArt({ className = "" }: { className?: string }) {
return (
<svg viewBox="0 0 32 40" className={className} aria-hidden>
<g stroke="currentColor" strokeWidth="1.2" strokeLinejoin="round">
<rect x="4" y="18" width="6" height="12" rx="3" fill="#d4d4d8" />
<rect x="10" y="30" width="5" height="8" rx="2.5" fill="#f4f4f5" />
<rect x="17" y="30" width="5" height="8" rx="2.5" fill="#f4f4f5" />
<rect x="8" y="17" width="16" height="15" rx="5" fill="#f4f4f5" />
<circle cx="16" cy="11" r="9" fill="#f4f4f5" />
</g>
<rect x="10" y="7" width="12" height="8" rx="4" fill="#1e293b" />
<path d="M13 9.5h3" stroke="#93c5fd" strokeWidth="1.2" strokeLinecap="round" />
</svg>
);
}
/** An astronaut drifting behind the pointer on a slack tether, bobbing in zero gravity; over anything clickable it reels itself in for a closer look. */
export function AstronautCursor({ className = "" }: { className?: string }) {
const s = useRef({ x: 0, y: 0, t: 0 });
const ref = useCursor((p, el) => {
const st = s.current;
st.t += p.dt;
const reach = p.hover ? 0.5 : 1;
st.x += (p.x + 36 * reach - st.x) * p.ease(2.5);
st.y += (p.y + 30 * reach - st.y) * p.ease(2.5);
const ay = st.y + (p.reduced ? 0 : Math.sin(st.t * 1.6) * 4);
const tilt = p.reduced ? 0 : Math.sin(st.t * 0.9) * 10;
const sag = Math.min(Math.hypot(st.x - p.x, ay - p.y) * 0.3, 40);
const [tether, astronaut, dot] = el.children as HTMLCollectionOf<HTMLElement>;
tether.firstElementChild!.setAttribute("d", `M${p.x} ${p.y}Q${(p.x + st.x) / 2} ${(p.y + ay) / 2 + sag} ${st.x} ${ay}`);
astronaut.style.transform = `translate(${st.x}px, ${ay}px) rotate(${tilt}deg)`;
dot.style.transform = `translate(${p.x}px, ${p.y}px)`;
});
return (
<div ref={ref} aria-hidden className={`${cursorRoot} ${className}`}>
<svg className="absolute top-0 left-0 h-screen w-screen overflow-visible">
<path fill="none" stroke="currentColor" strokeWidth="1" />
</svg>
<AstronautArt className="absolute h-10 w-8 -translate-1/2" />
<div className="absolute size-1.5 -translate-1/2 rounded-full bg-current" />
</div>
);
}
It runs on the useCursor hook, which has its own source and API.
More space cursors
- CometA bright head whose tail stretches out as you speed up. It swells inside a faint coma over controls.
- OrbitA moon circling the pointer. Its orbit widens over anything clickable.
- RocketThe nose is the pointer. It turns to face where you go; the engine roars over controls and cuts on press.
- UFOA saucer hovering above the pointer. Over anything clickable, it lowers a tractor beam onto it.
- ConstellationDraws a constellation as you move, star by star, fading out behind you. A click sets a bright one.
- Black holeBends the page round it like a lens and swallows dust from your path. Swells over controls; hold, and time slows.
- GalaxyA spiral galaxy turning round the pointer, its arms trailing as you move. Over controls the stars trace the outline; press for a supernova.
Made a cursor of your own? Contributed cursors carry their maker's name on their page.
Contribute a cursor