Jellyfish
Drifts after the pointer in pulses, tentacles trailing. Glows over controls, clenches on press.
npx shadcn@latest add https://hoverui.fun/ r/ jellyfish.jsonAdds components/cursors/jellyfish.tsx. The CLI also installs the useCursor hook it runs on, once, into your hooks folder. The files are yours from there.
Move through the preview, then hover the controls and press.Open this on a computer to move it around: it follows a mouse, not a finger.
- Kind
- Ocean
- Hook
- useCursor
- Dependencies
- None
- License
- MIT
How it behaves
A jellyfish drifting after the pointer in pulses, tentacles trailing behind; it glows over anything clickable and clenches on press.
Usage
import { JellyfishCursor } from "@/components/cursors/jellyfish";
export function Section() {
return (
<section>
<JellyfishCursor />
{/* this section now wears Jellyfish */}
</section>
);
}Put it inside <body> in your root layout to wear it on every page. Nested cursors take over inside their own element.
Props
- className
- Extra classes for the cursor's root. It draws in its own colors, set in the file; any outline or pointer dot it has follows currentColor, e.g. text-pink-500. Leave mix-blend-difference off: it would turn those colors to negatives.
- Hover targets
- a, button, input, select, textarea, label, [role=button], [data-cursor-label]
Source
"use client";
import { useRef } from "react";
import { cursorRoot, useCursor } from "@/hooks/use-cursor";
const ROOTS = [-7, -2.5, 2.5, 7];
const SEGMENTS = 7;
const LINK = 5;
/** The jellyfish's bell; exported so a page can draw it at rest. */
export function JellyfishArt({ className = "" }: { className?: string }) {
return (
<svg viewBox="0 0 24 14" className={`overflow-visible ${className}`} aria-hidden>
<path d="M2 12C2 4 7 0 12 0s10 4 10 12c-3-1.5-6 1-10-.5C8 13 5 10.5 2 12Z" fill="rgb(192 132 252 / 0.55)" stroke="#a855f7" strokeWidth="1" />
<g fill="#f5d0fe">
<circle cx="9" cy="5" r="1" />
<circle cx="14.5" cy="4" r="0.8" />
<circle cx="12" cy="8" r="0.9" />
</g>
</svg>
);
}
/** A jellyfish drifting after the pointer in pulses, tentacles trailing behind; it glows over anything clickable and clenches on press. */
export function JellyfishCursor({ className = "" }: { className?: string }) {
const s = useRef({
x: 0,
y: 0,
phase: 0,
glow: 0,
arms: ROOTS.map(() => Array.from({ length: SEGMENTS }, () => ({ x: 0, y: 0 }))),
});
const ref = useCursor((p, el) => {
const st = s.current;
if (!p.reduced) st.phase += p.dt * (p.hover ? 9 : 5);
// Each beat of the bell is a push: it moves on the contraction, coasts between.
const push = Math.max(Math.sin(st.phase), 0);
st.x += (p.x - st.x) * p.ease(2 + 5 * push);
st.y += (p.y - 26 - st.y) * p.ease(2 + 5 * push);
st.glow += ((p.hover ? 1 : 0) - st.glow) * p.ease(8);
const beat = p.reduced ? 0 : Math.sin(st.phase);
const [sx, sy] = p.down ? [0.8, 1.15] : [1 + beat * 0.1, 1 - beat * 0.08];
const [tentacles, bell, dot] = el.children as HTMLCollectionOf<HTMLElement>;
bell.style.transform = `translate(${st.x}px, ${st.y}px) scale(${sx}, ${sy})`;
bell.style.filter = `drop-shadow(0 0 ${st.glow * 8}px rgb(232 121 249 / ${st.glow}))`;
// Tentacles: chains that hang from under the bell, each link dragged after the one above it.
st.arms.forEach((arm, i) => {
let [ax, ay] = [st.x + ROOTS[i] * sx, st.y + 6];
let d = "";
arm.forEach((pt, j) => {
if (!p.dt) [pt.x, pt.y] = [ax, ay + LINK];
pt.y += 30 * p.dt;
const [dx, dy] = [pt.x - ax, pt.y - ay];
const len = Math.hypot(dx, dy) || 1;
[pt.x, pt.y] = [ax + (dx / len) * LINK, ay + (dy / len) * LINK];
d += `${j ? "L" : "M"}${ax} ${ay}`;
[ax, ay] = [pt.x, pt.y];
});
tentacles.children[i].setAttribute("d", `${d}L${ax} ${ay}`);
});
dot.style.transform = `translate(${p.x}px, ${p.y}px)`;
});
return (
<div ref={ref} aria-hidden className={`${cursorRoot} ${className}`}>
<svg className="absolute top-0 left-0 size-px overflow-visible" fill="none" stroke="#c084fc" strokeWidth="1.4" strokeLinecap="round" strokeLinejoin="round" opacity="0.8">
{ROOTS.map((r) => (
<path key={r} />
))}
</svg>
<JellyfishArt className="absolute h-[18px] w-8 -translate-1/2" />
<div className="absolute size-1.5 -translate-1/2 rounded-full bg-current" />
</div>
);
}
It runs on the useCursor hook, which has its own source and API.
More ocean cursors
- BubblesBubbles rise off your path and pop. They stream out over controls; a click pops them all.
- FishA goldfish that follows and waits just short of the pointer. It nibbles controls and darts off on click.
- RippleA faint wake as you move, rings spreading from every click, and a ring breathing over controls.
- GalleyA Greek galley with a wake. Monsters surface round it, the Gorgon turns it to stone, sirens sing from controls.
Made a cursor of your own? Contributed cursors carry their maker's name on their page.
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