hover-ui

Bubbles

Bubbles rise off your path and pop. They stream out over controls; a click pops them all.

npx shadcn@latest add https://hoverui.fun/r/bubbles.json

Adds components/cursors/bubbles.tsx. The CLI also installs the useCursor hook it runs on, once, into your hooks folder. The files are yours from there.

Move through the preview, then hover the controls and press.

Kind
Ocean
Dependencies
None
License
MIT

How it behaves

Bubbles rise off your path, wobbling and growing until they pop; over anything clickable they stream out bigger, and a click pops them all.

Usage

Any element
import { BubblesCursor } from "@/components/cursors/bubbles";

export function Section() {
  return (
    <section>
      <BubblesCursor />
      {/* this section now wears Bubbles */}
    </section>
  );
}

Put it inside <body> in your root layout to wear it on every page. Nested cursors take over inside their own element.

Props

className
Colors the cursor through currentColor, e.g. text-pink-500. To read on any background, pass text-white mix-blend-difference, as this site does.
Hover targets
a, button, input, select, textarea, label, [role=button], [data-cursor-label]

Source

bubbles.tsx
"use client";

import { useRef } from "react";
import { cursorRoot, useCursor } from "@/hooks/use-cursor";

const COUNT = 24;

/** Bubbles rise off your path, wobbling and growing until they pop; over anything clickable they stream out bigger, and a click pops them all. */
export function BubblesCursor({ className = "" }: { className?: string }) {
  const s = useRef({
    bubbles: Array.from({ length: COUNT }, () => ({ x: 0, y: 0, vy: 0, size: 1, wobble: 0, age: Infinity, life: 1 })),
    next: 0,
    travel: 0,
    lx: 0,
    ly: 0,
    wasDown: false,
  });
  const ref = useCursor((p, el) => {
    const st = s.current;
    const els = el.children as HTMLCollectionOf<HTMLElement>;
    const blow = (size: number) => {
      Object.assign(st.bubbles[st.next], {
        x: p.x + (Math.random() - 0.5) * 10,
        y: p.y,
        vy: -(40 + Math.random() * 40),
        size,
        wobble: Math.random() * 6,
        age: 0,
        life: 1.2 + Math.random(),
      });
      st.next = (st.next + 1) % COUNT;
    };
    if (!p.dt) {
      [st.lx, st.ly, st.travel] = [p.x, p.y, 0];
      for (const b of st.bubbles) b.age = Infinity;
    }
    st.travel += Math.hypot(p.x - st.lx, p.y - st.ly);
    [st.lx, st.ly] = [p.x, p.y];
    if (!p.reduced) {
      for (; st.travel > 20; st.travel -= 20) blow(0.6 + Math.random() * 0.8);
      if (p.hover && Math.random() < p.dt * 10) blow(1.2 + Math.random() * 0.8);
    }
    // A click pops every bubble still rising.
    if (p.down && !st.wasDown) for (const b of st.bubbles) b.life = Math.min(b.life, b.age + 0.12);
    st.wasDown = p.down;
    st.bubbles.forEach((b, i) => {
      b.age += p.dt;
      b.y += b.vy * p.dt;
      // The last 0.12s is the pop: a quick swell as it vanishes.
      const pop = Math.max(0, (b.age - (b.life - 0.12)) / 0.12);
      const x = b.x + Math.sin(b.age * 5 + b.wobble) * 4;
      els[i].style.transform = `translate(${x}px, ${b.y}px) scale(${b.size * (1 + b.age * 0.3) * (1 + pop * 0.4)})`;
      els[i].style.opacity = String(b.age < b.life ? 1 - pop : 0);
    });
    els[COUNT].style.transform = `translate(${p.x}px, ${p.y}px) scale(${p.down ? 0.7 : p.hover ? 1.5 : 1})`;
  });

  return (
    <div ref={ref} aria-hidden className={`${cursorRoot} ${className}`}>
      {Array.from({ length: COUNT + 1 }, (_, i) => (
        <div key={i} className={`absolute size-3 -translate-1/2 rounded-full border border-current ${i < COUNT ? "opacity-0" : ""}`}>
          <div className="absolute top-0.5 left-0.5 size-1 rounded-full bg-current opacity-60" />
        </div>
      ))}
    </div>
  );
}

It runs on the useCursor hook, which has its own source and API.

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